The Skyrim CFG maker has been updated to version 1.4
Skyrim – cfg version: 1.4
- removed Do Not Argue – CFG debug info Only “Skyrim_cfg_version=” will show
- added: [Display] Default 1st person FOV
- added: [Display] Default World FOV
- added: [Display] Default FOV
- added: [Decals] Enabled Multithreaded Decals
- added: [General] Use Threaded Particle System
- added: [General] Set number of HardWare Threads
- added: [General] Max Preload Size Limit in Bytes
- added: [General] Preload the Intro Sequence
- added: [General] Master File Preload (MB)
- added: [Imagepsace] fRenderDepthMaxDepth ?
- added: [WATER] Reflect LOD Objects
- added: [WATER] Reflect LOD Land
- added: [WATER] Water Reflect Sky
- added: [WATER] Water Reflect Trees
- added: [WATER] Use Shaded Water
- added: [WATER] Enable Water Blurred Reflections
- added: [WATER] Enable Water Reflection Explosions
- added: [WATER] Set Water Blur Amount
- added: [WATER] Set Automatic Water Silhouette Reflections
- added: [WATER] Force High Detail Reflections
- added: [WATER] Use High Resolution Water
- added: [WATER] Use Water Level Of Detail
- updated: fLODFadeOutMultItems values (+ .0000)
- updated: fLODFadeOutMultActors values (+ .0000)
- updated: fLODFadeOutMultObjects values (+ .0000)
- updated: fSplitDistanceMult values (+ 000)
- updated: fBlockLevel0Distance values (+ .0000)
- updated: fBlockLevel1Distance values (+ .0000)
- updated: fBlockMaximumDistance values (+ .0000)
- updated: fTreeLoadDistance values (+ .0000)
- updated: fCloudLevel2Distance values (- 0)
- updated: fHUDOpacity values (+ 0)
- updated: fGrassStartFadeDistance values (+ .0000)
- updated: fShadowBiasScale values (+ 00)
- updated: fMeshLODLevel2FadeDist values (+ .0000)
- updated: fMeshLODLevel1FadeDist values (+ .0000)
- updated: fMeshLODFadeBoundDefault values (+ .0000)
- updated: fLightLODStartFade values (+ .0000)
- updated: fSpecularLODStartFade values (+ .0000)
- updated: fShadowDistance values (+ .0000)
- updated: fTreesMidLODSwitchDist values (+ .0000)
- fixed: fTreesMidLODSwitchDist Ultra Ex 15000000 / Extreme 20000000
- fixed: fMeshLODLevel2FadeDist Ultra Ex 15000000 / Extreme 20000000
- fixed: fMeshLODLevel1FadeDist Ultra Ex 15000000 / Extreme 20000000
- fixed: typos – ammount -> amount
- fixed: fBrightLightColorB set to 1.0000 as default instead of 0.5000
- fixed: fBrightLightColorG set to 1.0000 as default instead of 0.5000
- fixed: fBrightLightColorR set to 1.0000 as default instead of 0.5000
Thats it for now enjoy.



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