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SKYRIM - Výstupné

Pridal dňa 11. novembra 2011
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Komentáre Vypnuté Zobrazenie: 56153

CFG LINK

Váš odkaz na CFG

Môžete ich zdieľať s priateľmi a na nehádajte internetových stránkach. To je tiež užitočné pre riešenie problémov, ak máte problémy s CFG súbory, vytvorené tak, aby rovnaké CFG súbory, ktoré ste vytvorené môžu byť generované pre ostatných užívateľov



Skyrim.ini

Nižšie sa môžete dostať SkyrimPrefs.ini uistite sa, že copy & paste všetky hodnoty do neho



[DoNotArgue - Skyrim.ini]
sVersion = 2,0

[General]
uGridsToLoad =
sLanguage =
iNumHWThreads =

uExterior bunky buffer =
uInterior bunky buffer =
fMasterFilePreLoadMB =
iPreloadSizeLimit =
bUseThreadedMorpher =
bUseThreadedParticleSystem =
bUseThreadedTempEffects =
bMultiThreadMovement =
bDisableAllGore =
bTrackAllDeaths =
bPreemptivelyUnloadCells =

[Display]
fShadowLODMaxStartFade =
fSpecularLODMaxStartFade =
fLightLODMaxStartFade =
iShadowMapResolutionPrimary =
bAllowScreenshot =
fSunShadowUpdateTime =
fSunUpdateThreshold =
bShadowsOnGrass =
bActorSelfShadowing =
bMTRendering =
bForcePow2Textures =
bForce1XShaders =
bAllow30Shaders =
bAllow20HairShader =
bDoTestHDR =
bDo30VFog =
bDoTallGrassEffect =
bDoTexturePass =
bDoSpecularPass =
bDoDiffusePass =
bDoAmbientPass =
bUseRefractionShader =
buse shaderov =
bUseSunbeams =
fMipBias =
bSimpleLighting =
fDecalLifetime =

[Audio]
fMusicDuckingSeconds =
fMusicUnDuckingSeconds =
fMenuModeFadeOutTime =
fMenuModeFadeInTime =

[Trávne]
bAllowCreateGrass =
bAllowLoadGrass =
bGrassPointLighting =

[GeneralWarnings]
SGeneralMasterMismatchWarning =

[Archív]
sResourceArchiveList =
sResourceArchiveList2 =

[Bojové]
fMagnetismStrafeHeadingMult =
fMagnetismLookingMult =
bDismemberOneLimb =
bForceNPCsUseAmmo =

[Papyrus]
fPostLoadUpdateTimeMS =
bEnableLogging =
bEnableTrace =
bLoadDebugInformation =
iMaxMemoryPageSize =
iMinMemoryPageSize =
[Voda]
bReflectLODObjects =
bReflectLODLand =
bReflectSky =
bReflectLODTrees =
[Interface]
rUIMistMenu_AmbientZPosRGB =
rUIMistMenu_AmbientZNegRGB =
rUIMistMenu_AmbientYPosRGB =
rUIMistMenu_AmbientYNegRGB =
rUIMistMenu_AmbientXPosRGB =
rUIMistMenu_AmbientXNegRGB =
[Stromy]
bForceFullDetail =
bEnableTreeAnimations =
[TerrainManager]
bKeepLowDetailTerrain =
bDisplayCloudLOD =
[Kontroly]
bMouseAcceleration =
[Havok]
iNumThreads =
[Savegame]
bAllowProfileTransfer =
bUseSaveGameHistory =
[Animácie]
bMultiThreadBoneUpdate =
[BackgroundLoad]
bUseMultiThreadedFaceGen =
bUseMultiThreadedTrees =
[Obtlačky]
bDecalMultithreaded =
bForceAllDecals =
[Imagespace]
bDoRadialBlur =
[BudgetCaps]
uActorMemoryBudgetCap =
uLoadedAreaNonActorMemoryBudgetCap =
uWaterMemoryInterior =
uTextureMemoryInterior =
uGeometryMemoryInterior =
uWaterMemory =
uTextureMemory =
uGeometryMemory =


SkyrimPrefs.ini

Nižšie sa môžete dostať SkyrimPrefs.ini uistite sa, že copy & paste všetky hodnoty do neho



[DoNotArgue - SkyrimPrefs.ini]
sVersion = 2,0

[General]
sLanguage =

uExterior bunky buffer =
uInterior bunky buffer =
iStoryManagerLoggingEvent =
bEnableStoryManagerLogging =

[Display]
fShadowLODMaxStartFade =
fSpecularLODMaxStartFade =
fLightLODMaxStartFade =
iShadowMapResolutionPrimary =
iShadowMapResolutionSecondary =
bAllowScreenshot =
sD3DDevice = ""
iTexMipMapSkip =
bFXAAEnabled =
fMeshLODLevel2FadeDist =
fMeshLODLevel1FadeDist =
fSpecularLODStartFade =
fLightLODStartFade =
fTreesMidLODSwitchDist =
iShadowMapResolution =
fShadowBiasScale =
iShadowMaskQuarter =
iBlurDeferredShadowMask =
fShadowDistance =
iMaxDecalsPerFrame =
iMaxSkinDecalsPerFrame =
iAdapter =
iSize W =
iSize H =
iMultiSample =
iMaxAnisotropy =
iPresentInterval =
bFull obrazovky =
fInteriorShadowDistance =
bFloatPointRenderTarget =
fGamma =
iShadowFilter =
fDecalLOD2 =
fDecalLOD1 =
fShadowLODStartFade =
iTexMipMapMinimum =
bTransparencyMultisampling =
iWaterMultiSamples =
iShadowMode =
bTreesReceiveShadows =
bDrawLandShadows =
bDrawShadows =
fLeafAnimDampenDistEnd =
fLeafAnimDampenDistStart =
fMeshLODFadePercentDefault =
fMeshLODFadeBoundDefault =
fMeshLODLevel2FadeTreeDistance =
fMeshLODLevel1FadeTreeDistance =
iScreenShotIndex =
bShadowMaskZPrepass =
bMainZPrepass =
iShadowSplitCount =

[Audio]
fMusicDuckingSeconds =
fMusicUnDuckingSeconds =
fMenuModeFadeOutTime =
fMenuModeFadeInTime =

[Trávne]
bAllowCreateGrass =
bAllowLoadGrass =
b30GrassVS =
fGrassStartFadeDistance =
fGrassMaxStartFadeDistance =
fGrassMinStartFadeDistance =

[GeneralWarnings]
SGeneralMasterMismatchWarning =

[Archív]
sResourceArchiveList =
sResourceArchiveList2 =

[Bojové]
fMagnetismStrafeHeadingMult =
fMagnetismLookingMult =

[Papyrus]
fPostLoadUpdateTimeMS =
bEnableLogging =
bEnableTrace =
bLoadDebugInformation =
[Imagespace]
iRadialBlurLevel =
bDoDepthOfField =
[LOD]
fLODFadeOutMultActors =
fLODFadeOutMultItems =
fLODFadeOutMultObjects =
fLODFadeOutMultSkyCell =
[Obtlačky]
bDecals =
bSkinnedDecals =
uMaxDecals =
uMaxSkinDecals =
uMaxSkinDecalsPerActor =
[TerrainManager]
fTreeLoadDistance =
fBlockMaximumDistance =
fBlockLevel1Distance =
fBlockLevel0Distance =
fSplitDistanceMult =
bShowLODInEditor =
[BlurShaderHDR]
bDoHighDynamicRange =
[BlurShader]
bUseBlurShader =
[Launcher]
bShowAllResolutions =
uLastAspectRatio =
[Voda]
iWaterReflectHeight =
iWaterReflectWidth =
bUseWaterDisplacements =
bUseWaterRefractions =
bUseWaterReflections =
bUseWaterDepth =
[Hlavná]
fSkyCellRefFadeDistance =
bGamepadEnable =
bCrosshairEnabled =
fHUDOpacity =
bSaveOnPause =
bSaveOnTravel =
bSaveOnWait =
bSaveOnRest =
[Hry]
bShowFloatingQuestMarkers =
bShowQuestMarkers =
iDifficulty =
[Interface]
bDialogueSubtitles =
bGeneralSubtitles =
bShowCompass =
[Kontroly]
fMouseHeadingSensitivity =
fGamepadHeadingSensitivity =
bAlwaysRunByDefault =
bInvertYValues ​​=
bGamePadRumble =
[Častice]
iMaxDesired =
[Savegame]
fAutosaveEveryXMins =
[AudioMenu]
fAudioMasterVolume =
fVal7 =
uID7 =
fVal6 =
uID6 =
fVal5 =
uID5 =
fVal4 =
uID4 =
fVal3 =
uID3 =
fVal2 =
uID2 =
fVal1 =
uID1 =
fVal0 =
uID0 =
[Clouds]
fCloudLevel2Distance =
fCloudLevel1Distance =
fCloudLevel0Distance =
fCloudNearFadeDistance =
[Stromy]
bRenderSkinnedTrees =
uiMaxSkinnedTreesToRender =


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